It replaced Climbing Bars from the previous tournament, however, due to the difficulty of Shin-Cliffhanger, it was never attempted as it was replaced by Hang Climbing in SASUKE 21, making it one of three obstacles in SASUKE history beside Skywalk (which had also been introduced in SASUKE 19) and Swing Circle (introduced in SASUKE 25) to have never been attempted.
Sending Climber had major differences from Hang Climbing that designate both as separate obstacles, and not just redesigns:
- The rocks were smaller, requiring more finger strength than Hang Climbing.
- Sending Climber was farther away from Jumping Bars due to being at a different angle, making the transition in between the obstacles harder.
- The obstacle was at a shallower angle with respect to the scaffolding, making it harder to maintain grip and discourage the usage of legs.
Levi Meeuwenberg mentioned in an interview that unlike Hang Climbing, competitors would not be allowed to use their feet. This was likely the reason for the obstacle's aforementioned replacement, as many of the artifacts appeared to be designed as footholds instead of handholds, thus rendering the obstacle potentially impossible to complete with the rule in effect.
Competitors' Success Rate
- All results based on the TBS broadcast and external information found.
From American Ninja Warrior 4 to American Ninja Warrior 8, and then on Australian Ninja Warrior 2, the design of the Hang Climb was similar to the Sending Climber. However, its function was the same as the Hang Climbing, in which competitors could use their feet on the obstacle. Also, the design of the Hang Climbing (called locally as Vách Nghiêng) from SASUKE Vietnam 3 to SASUKE Vietnam 5 was incredibly similar to the Sending Climber.