Lamp Grasper (ランプグラスパー), called Globe Grasp in English broadcasts, is a Third Stage obstacle introduced in SASUKE 9, replacing Arm Bike that had been placed as third obstacle in the last five tournaments.
Competitors must grab onto fourteen small and glowing blue spheres that attached to the scaffolding above to reach the landing platform. They are allowed to skip several spheres or traverse down only one side of the obstacle, though this seems impossible due to the gap of the spheres.
Like Cliffhanger Kai, which was introduced in the same tournament, the distance of the obstacle to the finish platform varied from one tournament to another:
- In SASUKE 9, the platform was placed a bit after the fourteenth sphere, so competitors were forced to grab all fourteen spheres.
- In SASUKE 10 and 12, the platform was placed slightly after the thirteenth sphere, so competitors could dismount after grabbing the twelfth sphere.
- In SASUKE 11, the platform was placed below the fourteenth sphere, so competitors could dismount after grabbing the thirteenth sphere. In fact, if competitors built enough momentum like Iketani Naoki did, it was still possible to dismount it while grabbing at the twelfth sphere.
It was famous for its dominance over Nakata Daisuke, who failed this obstacle each time from SASUKE 9 to SASUKE 11. Takeda Toshihiro was the other victim of the obstacle, failing it in SASUKE 9. However, due to Nagano Makoto's near miss of Kanzenseiha in SASUKE 12, it was replaced by Curtain Cling.
Kudari Lamp Grasper
Kudari Lamp Grasper (下りランプグラスパー), called Downward Globe Grasp or Globe Grasp in English broadcasts, was a modification of Lamp Grasper that was originally introduced in SASUKE 19, which again replaced Arm Bike from the previous tournament, however, due to the dominance of Second Stage in that tournament, it wasn't attempted until SASUKE 20.
In this incarnation, the scaffolding was angled downward and the spheres were more grouped than the original Lamp Grasper. There are only thirteen spheres, with a very noticeable starting point difference, with Lamp Grasper starting with right hand, while Kudari Lamp Grasper starting with left hand. Also, the spheres themselves were not glowing and blue-coloured like in Lamp Grasper.
Unlike Lamp Grasper, Kudari Lamp Grasper never eliminated any competitor who attempted it, likely due to the downward angle of the obstacle and a much closer gap between the spheres, letting the competitors easily grab the spheres, probably the reason it was replaced by Rope Junction in SASUKE 24.
Competitors' Success Rate
- All results based on the TBS broadcast and external information found.
Kudari Lamp Grasper
American Ninja Warrior
Lamp Grasper appeared in American Ninja Warrior 4, as the eighth obstacle during Midwest and Midsouth region finals. However, the number of lamps was increased to twenty, and the scaffolding was angled slightly upward. Also, the obstacle preceded Salmon Ladder with no rest, which made the obstacle harder than the one used in SASUKE.
In American Ninja Warrior 7, an upgraded version of Lamp Grasper called Globe Grasper appeared as the ninth obstacle during San Pedro Military finals.
There were several differences of design between Lamp Grasper and Globe Grasper. In Lamp Grasper, the globes were attached to the scaffolding, while in Globe Grasper, the globes were attached to a pole which was connected to the scaffolding. Also, in Globe Grasper, some of the globes were stable, while others would swing freely, which made it harder for the competitors to maintain the grip from the globes, and were divided into three sections; the first and third sections were angled upward, while the second section was angled downward.
SASUKE Ninja Warrior Indonesia
Globe Grasper appeared as the first obstacle during Final Stage in SASUKE Ninja Warrior Indonesia 2017.
Australian Ninja Warrior
In Australian Ninja Warrior, Globe Grasper appeared as the seventh obstacle in Stage One. However, the number of globes was drastically reduced to just five, three on the first section and two on the second section, and the sections were S-shaped, similar to the ones used in Swinging Spikes.
Ninja Warrior Poland
In Ninja Warrior Poland 4, Globe Grasper appeared as the fifth obstacle during Heat 1 and Heat 4. The number of globes on both sections has been reduced to 4. After passing all the globes, participants must grab the stick, swing and jump to the landing platform.
Competitors' Success Rate
- All results based on the NBC broadcast and external information found
|ANW4 (Midwest region)||8||17||47.05%|
|ANW4 (Midsouth region)||14||19||73.68%|