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[[File:Banzukelogo.png|thumb]]
'''Kinniku Banzuke''' was the predecessor show to [[SASUKE]]. It ran from October 14, 1995 to May 4, 2002 and ran the first nine SASUKE tournaments as specials. Unlike SASUKE, which is one event with four stages, Banzuke had over twenty events with one stage each. However, like SASUKE, when a competitor earned [[kanzenseiha]] in one of the events, it was completely redesigned but the general purpose stayed the same. To reflect this, the event name had a roman numeral added to the end of it (ex. Hand Walk II). Due to two competitors getting greatly injured in a new event called "Power Island" the show was canceled and SASUKE became an independant program starting with SASUKE 10.
 
  +
'''Kinniku Banzuke''' was the predecessor show to [[SASUKE]]. It ran from October 14, 1995 to May 4, 2002 and ran the first nine SASUKE tournaments as specials, before its subsequent independence.
   
  +
The show had over 100 different events over its seven-year span, and like SASUKE, when a competitor earned [[kanzenseiha]] in one of a handful of events, it was completely redesigned but the general purpose stayed the same. To reflect this, the event name had a roman numeral added to the end of it (ex. Hand Walk II).
==Events==
 
  +
*'''[[Amazing Road]]'''
 
  +
Due to two competitors ending up seriously injured in an event titled "Power Island", the show was canceled and SASUKE became an independent program starting with SASUKE 10.
*'''[[Athletic Love]]'''
 
  +
*'''[[Bamboo Derby]]'''
 
 
==Notable Events==
*'''[[Banzai 90]]'''
 
*'''[[Daruma 7]]'''
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*[[9 Shooter]]
  +
*[[50M Back Flip]]
 
*'''[[Amazing Road]] - Three sets of turnstiles.'''
 
*'''[[Athletic Love]] - '''A pair/couple event''''''
  +
*[[Balloon Shooter]] - A golfing event where competitors must aim for large balloons
  +
*'''[[Bamboo Derby]] - '''A stilt-walking obstacle course. (3 versions)
 
*'''[[Banzai 90]] - A six-man team event'''
  +
*[[Beach Flags DX]]
  +
*[[Big Arch]]
  +
*[[BMX Performance]]
  +
*[[Body Clock]]
  +
*[[Born Connection]]
  +
*[[Cannon Ball]]
  +
*[[Cha Cha Cha]]
  +
*[[Daruma 7|Daruma ]] - A stack of blocks which needed to be knocked off by use of a large mallet (5 versions
  +
*[[Escape]]
 
*'''[[Extra Kendama]]'''
 
*'''[[Extra Kendama]]'''
*'''[[Giant Ball]]'''
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*[[Face Stadium]]
*'''[[Hand Walk]]'''
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*[[Fantasista]]
*'''[[Kangaroo]]'''
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*[[Final Push-Up]]
*'''[[Kick Target]]'''
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*[[Game Maker]]
  +
*'''[[Giant Ball]] - Competitors must roll on top of a large sphere through the course.'''
*'''[[Like a Pierrot]]'''
 
  +
*[[Hand Walk]] - An obstacle course which must be completed via handstanding only.
*'''[[Nakama]]'''
 
  +
*Human Clock - Competitors must count to a certain amount of time as close as possible.
*'''[[Neko de Drive]]'''
 
  +
*[[Hustler]]
  +
*'''[[Kangaroo]] - A pogo obstacle course.'''
  +
*'''[[Kick Target]] - A soccer/association football event (4 versions)'''
  +
*'''[[Like a Pierrot]] - A unicycling obstacle course (6 versions)'''
  +
*[[Long Shoot]]
  +
*'''[[Nakama]] - A pair/couple obstacle course'''
  +
*'''[[Neko de Drive]] - A pair/couple event in which a wagon is used.'''
  +
*[[Noodle Station]]
  +
*[[Marathon]]
 
*'''[[Muscle Gym]]'''
 
*'''[[Muscle Gym]]'''
*'''[[Ottoto 9]]'''
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*[[Muscle Record 9 Minutes]]
  +
*'''[[Ottoto 9]] - Competitors must balance a stick with two fingers whilst navigating a difficult course'''
*'''[[Quick Muscle]]'''
 
*'''[[Skateboarder]]'''
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*[[Perfect Arms]]
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*[[Pump Up]]
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*[[Punch Out]] - A ten-pin-bowling challenge.
 
*'''[[Quick Muscle]] - A head-to-head push-up contest.'''
  +
*[[Reflection Game]]
  +
*[[Samurai Fishing Nine]]
  +
*[[SASUKE Junior|SASUKE Jr.]]
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*[[SASUKE Senior]]
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*'''[[Seesaw 60]] - A one-minute pair event.'''
  +
*[[Service Ace]] - A tennis event.
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*'''[[Skateboarder|Skeboarder]] - A skateboarding obstacle course. (2 versions)'''
  +
*[[Snow-X]]
 
*'''[[Spider Walk (Kinniku Banzuke event)|Spider Walk]]'''
 
*'''[[Spider Walk (Kinniku Banzuke event)|Spider Walk]]'''
*'''[[Sponge Bridge]]'''
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*'''[[Sponge Bridge]] - Competitors must walk across three sets of large topple-prone foam boards (3 versions)'''
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*[[Spray Hitter]]
 
*'''[[Spray Hitter Bingo]]'''
 
*'''[[Spray Hitter Bingo]]'''
*'''[[Strong Mama]]'''
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*'''[[Strong Mama]] - Arguably believed by some to be the predecessor to KUNOICHI.'''
 
*'''[[Struck Out]]'''
 
*'''[[Struck Out]]'''
*'''[[Super Helico]]'''
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*[[*Super Dive '97]]
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*[[Super Dog]] - An obstacle course designed for dogs....and their owner!
*'''[[Super Rider]]'''
 
  +
*'''[[Super Helico]] - An obstacle course for radio-controlled helicopters'''
*'''[[Trampoline]]'''
 
  +
*'''[[Super Rider]] - A mountain biking obstacle course (7 versions)'''
 
*[[Super Touchdown]]
 
*'''[[Trampoline]] - A three-stage event.'''
  +
*[[Tight Rope]]
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*UFO
 
*'''[[Untouchable]]'''
 
*'''[[Untouchable]]'''
*'''[[Power Island]](This event never aired and was the reason Banzuke was cancelled.)'''
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*'''[[Power Island]]''' - This event never aired and was the reason the show was cancelled
*'''[[Brain Panic]]'''
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*'''[[Brain Panic]] - Memory challenge.'''
  +
*'''[[9 Hoops]] - A basketball shooting event (4 versions)'''
==Concepts Used In SASUKE==
 
Many obstacles, events, and concepts were reused for the [[SASUKE]] tournament, which itself was a spinoff of SASUKE.
 
   
 
==Concepts Used In SASUKE and KUNOICHI==
*Deadly Hammers - This obstacle was used in many events and was later recycled into the [[Goren Hammer]]. It was based off of the version used in Like a Pierrot IV.
 
 
Many obstacles, events, and concepts were reused for the [[SASUKE]] and [[KUNOICHI]] tournament, which itself was a spinoff of SASUKE.
*Spider Walk - This was both an event in Banzuke and an obstacle in SASUKE. In the first four SASUKE's the [[Spider Walk]] was very long and similar to the event, but it was shortened for [[SASUKE 5]].
 
  +
  +
*Deadly Hammers - This obstacle was used in many events and was later recycled into the [[Goren Hammer]]. It was based off of the version used in Like a Pierrot IV. On [[KUNOICHI 5]], a similar obstacle, title [[Furiko Michi]], was added as the fourth obstacle on Stage 2, then the [[Goren Hammer]] was returned on [[KUNOICHI 10]] and [[KUNOICHI 11]]. The Goren Hammer was also appeared on [[SASUKE Vietnam 1|SASUKE Vietnam]] and Mongolian Ninja Warrior.
  +
*Spider Walk - This was both an event in Banzuke and an obstacle in SASUKE. In the first four SASUKE's the [[Spider Walk]] was very long and similar to the event, but it was shortened for [[SASUKE 5]], then the walls were arranged like an upside down "J" from [[SASUKE 7]] to [[SASUKE 17]]. When the obstacle returned from [[SASUKE 28]] onward, the wall arranged same as the one used on the [[Jumping Spider]], and added the [[Spider Drop]] from [[SASUKE 30]] onward. A similar obstacle, title [[Jumping Spider]] (a hybrid of the Spider Walk and the trampoline on the Jump Hang), was used from [[SASUKE 18]] to [[SASUKE 24]], then returned on [[SASUKE 26]] and [[SASUKE 27]]. From [[American Ninja Warrior 9]] onward, thers was a similar obstacle title [[Bouncing Spider]], which was a hybrid of Jumping Spider and [[Wall Drop]].
 
*Stage system - This was used in the Trampoline event and later in SASUKE.
 
*Stage system - This was used in the Trampoline event and later in SASUKE.
*Conveyor Belt - This obstacle was used in several events and was later named the [[Gyakusō Conveyor]]. It was the same in every event save for Like a Pierrot V.
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*Conveyor Belt - This obstacle was used in several events and was later named the [[Gyakusō Conveyor]] ([[Gyakusō Conveyor|Reverse Conveyor]] from [[SASUKE 32]] onward and [[KUNOICHI 9]] onward). It was the same in every event save for Like a Pierrot V, where instead of simply going forward against the movement of the conveyor belt, competitors instead had to stay away from a gate that would close for ten seconds while the conveyor belt moved ''forwards'' towards the gate.
  +
  +
==Gallery==
  +
===Logos===
  +
<gallery>
  +
KinnikuBanzuke1995Logo.jpg
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KinnikuBanzuke1996Logo.jpg
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KinnikuBanzuke1997Logo.jpeg
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KinnikuBanzuke1998Logo.jpeg
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KinnikuBanzuke1999Logo.jpg
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KinnikuBanzuke2000Logo.jpg
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KinnikuBanzuke2001Logo.jpeg
  +
Banzukelogo.png
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</gallery>
  +
===Graphics===
  +
<gallery>
  +
Muscle Ranking 1995 Replay Graphic.jpg
  +
Muscle Ranking 1998 Replay Graphic.jpg
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Muscle Ranking 1999 Replay Graphic.jpg
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Muscle Ranking 2000 Replay Graphic.jpg
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Muscle Ranking 1995 Timer Graphic.jpg
  +
Muscle Ranking 1999 Timer Graphic.jpg
  +
Muscle Ranking 2000 Timer Graphic.jpg
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Taiiku World Replay Graphic.jpg
  +
Golden Muscle Replay Graphic.jpg
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Muscle Ranking Game Template.jpg
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Muscle Ranking 2000 Player Profile Graphic.jpg
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Muscle Ranking 2000 Screen Frame.jpg
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Muscle Ranking 1995 Screen Frame.jpg
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Muscle Ranking 1995 Reporter Announcer Narrator Graphic.jpg
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Muscle Ranking 2000 Reporter Announcer Narrator Graphic.jpg
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Muscle Ranking Red Flag Graphic.jpg
  +
Muscle Ranking Orange Flag Graphic.jpg
  +
Muscle Ranking Green Flag Graphic.jpg
  +
Muscle Ranking Blue Flag Graphic.jpg
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Muscle Ranking 1995 Contestant Graphic.jpg
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Muscle Ranking 1996 Contestant Graphic.jpg
  +
Muscle Ranking 1999 Contestant Graphic.jpg
  +
Muscle Ranking 2000 Contestant Graphic.jpg
  +
</gallery>
   
 
==See Also==
 
==See Also==
 
{{Mainpage}}
 
{{Mainpage}}
 
{{Monster9}}
 
{{Monster9}}
  +
[[Category:Shows]]

Revision as of 21:01, 18 June 2020

Banzukelogo

Kinniku Banzuke was the predecessor show to SASUKE. It ran from October 14, 1995 to May 4, 2002 and ran the first nine SASUKE tournaments as specials, before its subsequent independence.

The show had over 100 different events over its seven-year span, and like SASUKE, when a competitor earned kanzenseiha in one of a handful of events, it was completely redesigned but the general purpose stayed the same. To reflect this, the event name had a roman numeral added to the end of it (ex. Hand Walk II).

Due to two competitors ending up seriously injured in an event titled "Power Island", the show was canceled and SASUKE became an independent program starting with SASUKE 10.

Notable Events

  • 9 Shooter
  • 50M Back Flip
  • Amazing Road - Three sets of turnstiles.
  • 'Athletic Love - A pair/couple event'
  • Balloon Shooter - A golfing event where competitors must aim for large balloons
  • Bamboo Derby - A stilt-walking obstacle course. (3 versions)
  • Banzai 90 - A six-man team event
  • Beach Flags DX
  • Big Arch
  • BMX Performance
  • Body Clock
  • Born Connection
  • Cannon Ball
  • Cha Cha Cha
  • Daruma - A stack of blocks which needed to be knocked off by use of a large mallet (5 versions
  • Escape
  • Extra Kendama
  • Face Stadium
  • Fantasista
  • Final Push-Up
  • Game Maker
  • Giant Ball - Competitors must roll on top of a large sphere through the course.
  • Hand Walk - An obstacle course which must be completed via handstanding only.
  • Human Clock - Competitors must count to a certain amount of time as close as possible.
  • Hustler
  • Kangaroo - A pogo obstacle course.
  • Kick Target - A soccer/association football event (4 versions)
  • Like a Pierrot - A unicycling obstacle course (6 versions)
  • Long Shoot
  • Nakama - A pair/couple obstacle course
  • Neko de Drive - A pair/couple event in which a wagon is used.
  • Noodle Station
  • Marathon
  • Muscle Gym
  • Muscle Record 9 Minutes
  • Ottoto 9 - Competitors must balance a stick with two fingers whilst navigating a difficult course
  • Perfect Arms
  • Pump Up
  • Punch Out - A ten-pin-bowling challenge.
  • Quick Muscle - A head-to-head push-up contest.
  • Reflection Game
  • Samurai Fishing Nine
  • SASUKE Jr.
  • SASUKE Senior
  • Seesaw 60 - A one-minute pair event.
  • Service Ace - A tennis event.
  • Skeboarder - A skateboarding obstacle course. (2 versions)
  • Snow-X
  • Spider Walk
  • Sponge Bridge - Competitors must walk across three sets of large topple-prone foam boards (3 versions)
  • Spray Hitter
  • Spray Hitter Bingo
  • Strong Mama - Arguably believed by some to be the predecessor to KUNOICHI.
  • Struck Out
  • *Super Dive '97
  • Super Dog - An obstacle course designed for dogs....and their owner!
  • Super Helico - An obstacle course for radio-controlled helicopters
  • Super Rider - A mountain biking obstacle course (7 versions)
  • Super Touchdown
  • Trampoline - A three-stage event.
  • Tight Rope
  • UFO
  • Untouchable
  • Power Island - This event never aired and was the reason the show was cancelled
  • Brain Panic - Memory challenge.
  • 9 Hoops - A basketball shooting event (4 versions)

Concepts Used In SASUKE and KUNOICHI

Many obstacles, events, and concepts were reused for the SASUKE and KUNOICHI tournament, which itself was a spinoff of SASUKE.

  • Deadly Hammers - This obstacle was used in many events and was later recycled into the Goren Hammer. It was based off of the version used in Like a Pierrot IV. On KUNOICHI 5, a similar obstacle, title Furiko Michi, was added as the fourth obstacle on Stage 2, then the Goren Hammer was returned on KUNOICHI 10 and KUNOICHI 11. The Goren Hammer was also appeared on SASUKE Vietnam and Mongolian Ninja Warrior.
  • Spider Walk - This was both an event in Banzuke and an obstacle in SASUKE. In the first four SASUKE's the Spider Walk was very long and similar to the event, but it was shortened for SASUKE 5, then the walls were arranged like an upside down "J" from SASUKE 7 to SASUKE 17. When the obstacle returned from SASUKE 28 onward, the wall arranged same as the one used on the Jumping Spider, and added the Spider Drop from SASUKE 30 onward. A similar obstacle, title Jumping Spider (a hybrid of the Spider Walk and the trampoline on the Jump Hang), was used from SASUKE 18 to SASUKE 24, then returned on SASUKE 26 and SASUKE 27. From American Ninja Warrior 9 onward, thers was a similar obstacle title Bouncing Spider, which was a hybrid of Jumping Spider and Wall Drop.
  • Stage system - This was used in the Trampoline event and later in SASUKE.
  • Conveyor Belt - This obstacle was used in several events and was later named the Gyakusō Conveyor (Reverse Conveyor from SASUKE 32 onward and KUNOICHI 9 onward). It was the same in every event save for Like a Pierrot V, where instead of simply going forward against the movement of the conveyor belt, competitors instead had to stay away from a gate that would close for ten seconds while the conveyor belt moved forwards towards the gate.

Gallery

Logos

Graphics

See Also

Template:Monster9